Art dump 2 - first year at TGA

These are some of the assignments I did during my first year at TGA.

This was an assignment where we had to take the concept one of our classmates did for a star wars character and then sculpt it in blender, retopo, bake, texture, rigg & pose. 
Character concept by Isabelle Ehnroth.

This was an assignment where we had to take the concept one of our classmates did for a star wars character and then sculpt it in blender, retopo, bake, texture, rigg & pose.
Character concept by Isabelle Ehnroth.

Breakdown for Babu Kitch.

Breakdown for Babu Kitch.

Assignment to make a prop that would be a portable in a game, I decided to make a Kodak Ultra F9. We had a limitation on the size of the texturemap as well as a tricount to follow that was a little lower than I would have liked it to be ;)

Assignment to make a prop that would be a portable in a game, I decided to make a Kodak Ultra F9. We had a limitation on the size of the texturemap as well as a tricount to follow that was a little lower than I would have liked it to be ;)

A texture study. 
The model isn't made by me. I did this as a study in stylized texturing.

Referenced artstyle: 
https://www.artstation.com/artwork/J9Bgm0

3D model: https://sketchfab.com/3d-models/stylized-totem-01-ab6f67a1de914f3ab76061acd1552f2a

A texture study.
The model isn't made by me. I did this as a study in stylized texturing.

Referenced artstyle:
https://www.artstation.com/artwork/J9Bgm0

3D model: https://sketchfab.com/3d-models/stylized-totem-01-ab6f67a1de914f3ab76061acd1552f2a

A sculpt for a hero prop that could work in the artstyle of Heroes of the storm. It had to have a clear purpose for the game. Can you see what a player should do here?

A sculpt for a hero prop that could work in the artstyle of Heroes of the storm. It had to have a clear purpose for the game. Can you see what a player should do here?

Breakdown for previous assignment

Breakdown for previous assignment

My first time sculpting a material. This was also supposed to fit the artstyle of Heroes of the storm.

My first time sculpting a material. This was also supposed to fit the artstyle of Heroes of the storm.

Wooden floor material made in designer. It was created with the base from the wood texture further down.

Wooden floor material made in designer. It was created with the base from the wood texture further down.

Breakdown for the material.

Breakdown for the material.

Wood texture in designer.

Wood texture in designer.

Tile material in designer.

Tile material in designer.

This was a UI assignment. We had to make a mash-up from two games. I made Fall Guys in the UI layout of Hogwart's Legacy.

This was a UI assignment. We had to make a mash-up from two games. I made Fall Guys in the UI layout of Hogwart's Legacy.

Breakdowns and some references for the FallGuys Legacy UI.

Breakdowns and some references for the FallGuys Legacy UI.