Sculpting a person - skull, head, body & outfit

This was several assignments during my sculpting course at TGA my first year, one of my earliest times sculpting and my introduction to zBrush. We started with the skull, then had to make the head, body, outfit and then retopo for the whole character.

This is where it all began, with a skull

This is where it all began, with a skull

Here are (most) of my references. After I made the head I decided she looked like her name was Merja.

Here are (most) of my references. After I made the head I decided she looked like her name was Merja.

Here is how I packed the UV. This is a combined AO + roughness + metallic map, but I didn't texture her more than some slight colour for showcase purposes.

Here is how I packed the UV. This is a combined AO + roughness + metallic map, but I didn't texture her more than some slight colour for showcase purposes.