Game Project #5 - Oathbound

First game project for my second year at TGA. This was the first project with our new group, which we will have for the rest of the school year. For this project we used the engine "Frostheim" - an engine built by our programmers. Unreal Engine was also used as a bridge for the project.
The team consisted of 21 people working on the game for about 13 weeks 1/2 time to make a Diablo III inspired game that had to have Heroes of the Storm as artstyle reference - this is a tradition at TGA and almost felt like a rite of passage.

For this project I mainly worked on bigger environmental assets, and also took a bigger role with project planning and structure.

Want to know more about this project? Keep your eyes open as more breakdowns and insights will be coming soon!